
Older Men Are Hot Actually:‘Your Blade, My Heart’ Nailed It
Move over, anime pretty boys—there’s a new heartthrob in town, and he’s got silver hair, emotional baggage, and a sword that’s seen more battles than your favorite JRPG protagonist.
In Your Blade, My Heart, indie developer Kristi Jimenez (a.k.a. Husbando Goddess) brings us something we don’t see nearly enough of in romance games: a genuine silver fox love interest who’s not just eye candy, but emotionally layered, guarded, and—dare we say it—deeply lovable. Ramon de Oro isn’t your average otome lead, and that’s exactly why fans are swooning (and keyboard smashing) across social media.
In this article, we check out why Ramon is so special, how the game balances romance with mental health, and why silver foxes absolutely deserve their moment in the spotlight.
Listen to the FULL INTERVIEW HERE:

Short Interview with the Dev of Your Blade, My Heart

Kristi: “Hi everyone, I’m Kristi Jimenez, narrative designer at Snowhaven Studios—and, as I like to joke, the ‘gremlin hiding in your walls.’ Your Blade, My Heart began when my sprite-artist Ari cornered me in early February and asked if I’d join OsaJam. I was ‘booked and blessed’ with another jam, but after posting ‘old men, old men, old men’ for 139 straight days on BlueSky I finally caved: ‘I don’t need sleep; I need to make an old-man love interest!’”
“Once we settled on the grand-knight-as-mentor concept, everything snowballed. I’d done plenty of jams before—O2A2, OtomateJam, YandereJam—but this was my first time writing a 61-year-old lead. It felt weird (“he’s younger than my dad!”) yet exciting, and Ari’s art sold the whole team on the idea.”



Kristi: “You play the overlooked second child of the Solstice royal family. All praise goes to your brother Atlas, so you enlist and train under Grand Knight Ramón de Oro to prove your worth. That drive to matter pushes the plot.”
“But beneath the swords and court intrigue it’s really about finding purpose through the right support system. Ramón carries deep scars, and as mentor and protégé lean on one another they both learn that you only have to prove yourself to yourself.”


Kristi: “I usually write twenty- or thirty-somethings, so making someone sixty-one felt wild—but I discovered I love a silver fox and players do too.”
“At first I worried older men weren’t ‘mainstream romance,’ yet the reception has been huge—people told me that Ramon’s shirtless CG ‘shot them in the heart’ and that ‘old men are hot.’ Seeing fans embrace an older hero soothes my little soul.”


Kristi: “Absolutely. If Lyandra’s anxiety or Ramón’s baggage aren’t addressed, neither can handle romance. Their growth and love story are intertwined—both must be worked on at the same time.”
“I wanted to show that once you gain a real support system—family, friends, or even a blunt old knight—the voice of anxiety quiets. I’ve battled those feelings myself, and writing a heroine who proves things only to herself felt powerful.”


Kristi: “Early on Lyandra’s inner voices are deafening. Ramón’s blunt but honest words help her stop, breathe, and get stronger. By chapter three she finally thinks, ‘Hold up, do I actually like this man?’”
“Once her anxiety settles she flips the dynamic—she becomes the rock he leans on. I only let the romance bloom after the mental-health arc found its footing, so every kiss feels earned.”



Kristi: “I’m an asexual woman. Some days I’m up for spice; most days I just want to cuddle and talk. Big RPGs often give you ‘sex or nothing,’ so I designed two parallel scenes—one fiery, one cozy—because ace players (and everyone) deserve real options.”
“And honestly, I’d been craving that choice in my own games. If I desire it, I’m going to include it—ace folks deserve a full meal, not crumbs.”


Kristi: “We posted a casting call that simply said ‘accent—British.’ Tyler Moody auditioned with standard British and a rough Cockney. That switch made me realise Ramon needed a different accent from the royal family—two dialects to show class contrast—so we hired him on the spot.”
“We sent Tyler the ‘congrats, you won an iPhone—also the role’ email, told him to keep the Cockney, and he nailed every line. After hearing his performance I can’t imagine anyone else as Ramon.”



Kristi: “From the start I wanted one good family member. The parents are awful, so Atlas is the ‘misunderstood red-herring’ brother—he looks antagonistic but is actually trying.”
“Their banter mirrors me and my own brother: the chef’s-kiss bickering and the quiet loyalty underneath. That push-and-pull sells the reconciliation.”



Kristi: “We’ve been toying with short stories and a pre-quel about Ramón and Alexander—Tyler even recorded a teaser line rolling his ‘R’.
“If we expand, we’ll do it once the strike settles so everyone gets paid fairly. Until then I’m jotting ideas and standing in solidarity.”



Kristi: “Thanks for sticking around. I’ve been at this five years, and knowing people enjoy my stories means the world. I’m just a 4′ 11″ gremlin writing games and hoping they brighten someone’s day.”
“So keep leaving those reviews—flowers for the whole team!—and remember: old men are hot, games are love, and may your blade stay sharp and your heart stay open.”

Exclusive Content part

Young Ramon, created by Kristi’s talented team

An early gag concept shows Sir Ramon stripped of both his eyebrows and beard. Without his trademark facial hair he looks oddly “thumb-like,” a sight the dev team jokingly branded “nightmare fuel” and vowed never to repeat

To make amends for scaring everyone, the artist sketched a softer follow-up: Ramon leans toward the viewer, offering a chilled can of Dr Pepper with an apologetic smile, as if saying, “Sorry you had to see that.” The playful peace-offering turns the former horror into a charming, self-aware moment.

Your Blade, My Heart isn’t just a romance game—it’s a heartfelt story about growth, self-worth, and the quiet, patient kind of love that doesn’t need fireworks to feel epic. And Ramon? He’s proof that older love interests can carry just as much (if not more) emotional weight than the usual youthful tropes.
Whether you’re here for the swoon-worthy CGs, the deeply relatable protagonist, or simply the joy of watching a stoic knight slowly learn to open his heart—this game delivers. So if you’ve ever wanted a silver fox to tell you you’re worth fighting for… well, now’s your chance.
Go ahead. Fall in love with a man who has both scars and wisdom—you might just find yourself changed by the journey.
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