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The World of Rite of Decay: Murder, Plague, and Passion

Written by Devil Darling, Writer, Otome Enthusiast, Horror Lover
Published on February 4, 2025
 

Otome fans, prepare to step into a world of love, mystery, and decay. In this exclusive interview, Lover’s Lens and Mochi Melody sit down with Skolaztika, the solo developer behind Rite of Decay, to discuss the game’s unique setting, characters, and the inspirations behind its haunting world.

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Rite of Decay Developer Interview

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Welcome, Skolaztika! Can you introduce yourself and tell us a bit about your role in Rite of Decay?

Skolaztika: “Hey everyone, I’m Skolaztika, and I’m the writer, programmer, artist, and UI designer and all that of Rite of Decay.”

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This game is such a rich, love-heavy experience. For those who haven’t played it yet, could you describe it?

Skolaztika: “So Rite of Decay is basically a murder mystery. It follows the story of Nastya, who is part of an order of physicians specifically tasked to deal with a highly infective disease called the rot. And she’s tasked with checking out the manor of a nobleman who has a guest who may or may not have died because of this disease. And she may find out that there’s some foul play at hand. And that the residents of the manor may have something to do with, with the death of his guest. And also maybe find love among these supposed murderers.”

Rite of Decay Autopsy
Nastya and Woden Perform an Autopsy
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Rite of Decay has a very distinct identity with its mix of fantasy, mystery, and plague themes. What inspired you to create such a world?

Skolaztika: “The main idea behind the game was that I wanted a game where the theme is isolation and identity being fractured due to isolation. And so that initial idea was developed into, okay, there’s a sickness that eats your personal way. And even if you survive, you have no place to be and you have to hide every identifiable part of your body. And basically, you have to be part of this faceless government institution where your only use is that you won’t get infected again. So you don’t even really have a purpose in life. And so that premise then was quite easy to add to it, the desire to seek connection through romance or friendship, and then to navigate personal relationships where everyone wants to hide part of them or find part of them.”

Rite of Decay Plagued Hand
Plagued Hand
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The relationships in the game feel so layered. How did you approach writing romance that feels natural and immersive?

Skolaztika: “I mostly just tried simply taking it slowly. Which might be evident from the demo because there’s not many outwardly romantic things going on yet. But each character, Nastya included, has like these incredibly high walls, so I thought that in order for any relationship to feel natural, every scene has to remove one or two bricks at a time. Unless, of course, something pushes them to operate a little bit more. Like, I don’t know, visions of cannibalistic dreams and things like that.”

Rite of Decay Kankalin
Rite of Decay Kankalin
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Nastya is not just a physician—she’s caught between duty, love, and something much darker. What inspired her character?

Skolaztika: “Her character was mainly influenced by my desire to write a romance where the main character is just this incredibly bitter person. And she does her duty, but it’s the case of, let’s get it over with and go home. She shuts herself away from compassion, she’s awkward about it, and she barely thinks about love. When she does, she doesn’t think she’s actually deserving of it. And I think that feeling of being unlovable is not unique to her. So I wanted to write a story where even an unpleasant person like her can find human connection and love.”

Rite of Decay Looking out the Window
Nastya Looking out the Window
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Woden seems to be the moral counterbalance to Nastya. What is his role in her story?

Skolaztika: “As Nastya is this kind of demotivated person, Woden’s main purpose in the overarching story is to get her to actually care about the investigation. His entire character is there to challenge Nastya’s. Woden is idealistic, but that makes him kind of unsure about himself. He was exiled from his city, so he doesn’t have anyone to rely on. But compared to Nastya, he’s doing the right thing, and she’s wrong—and he knows she’s wrong.”

Rite of Decay Woden
Rite of Decay Woden
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And then there’s Demos, who is quite the opposite of Woden. What makes their dynamic so compelling?

Skolaztika: “Demos is, in a way, a mirror to Woden. Woden is unsure about himself, while Demos is convinced that he is completely right every time. If he has to trample over some boundaries to get what he wants, then it’s fine—he doesn’t really care. Woden is inexperienced with social interaction, while Demos obviously knows how to push people’s buttons. He relies heavily on his sex appeal, and he’s manipulative and unaware of the harm he might be causing—basically a walking red flag. His journey is about learning to actually not be such an awful person, but also, would Nastya accept his apology or his redemption?”

Rite of Decay Conversation
Opulent Room
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The world of Rite of Decay is so interesting. Can players expect more expansions or perspectives?

Skolaztika: “I did plan to add a male main character for a very long time, but as the writing developed, I realized that it would be more work than just swapping pronouns. His relationship would change with Lady Faustine and the love interests. So I put it to the side for now. But maybe, maybe not for the moment.”

Rite of Decay Cannibalism
Dark Feast
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And the million-dollar question: Do you have an estimate for the release date of the full game?

Skolaztika: “Nothing concrete yet. I want to finish up the story next year, the latest, but of course there’s much work to do still. So, so, nothing complete again.”

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Before we wrap up, any final words for your fans?

Skolaztika: “Only the biggest thank you in the world for being interested and reading the story, and also for having me here.”

Rite of Decay Main Menu Blank
Rite of Decay Main Menu Blank
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That’s all for today’s look  into Rite of Decay! If you’re a fan of gothic, atmospheric mysteries with deep character-driven storytelling, this is a title you won’t want to miss. Look forward for more updates on its release, and make sure to check out the demo for a taste of what’s to come! If you want to support Skolaztika consider leaving a review on her ich.io page.

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